export default {
    180001: {
        name: '疾风之痕',
        posAttris: [
            {
                name: '前锋',
                pos: [0,1,2,3],
                attris: [
                    ['defPer', [1, 1]],
                    ['maxHpPer', [1, 1]],
                    ['attackSpeed', [1, 1]]
                ]
            },
            {
                name: '中卫',
                pos: [4,5,6,7],
                attris: [
                    ['attackPer', [1, 1]],
                    ['crit', [1, 1]],
                    ['attackSpeed', [2, 2]]
                ]
            },
            {
                name: '后卫',
                pos: [8,9,10,11],
                attris: [
                    ['attackPer', [1,1]],
                    ['crit', [1, 1]],
                    ['attackSpeed', [2, 2]]
                ]
            }
        ]
    },
    180002: {
        name: '强袭装甲',
        pos: [0, 1, 2, 3, 4, 7, 8, 9, 10, 11],
        posAttris: [
            {
                name: '前锋',
                pos: [0,1,2,3],
                attris: [
                    ['attackPer', [1, 1]],
                    ['defPer', [1, 1]],
                    ['hit', [2, 2]]
                ]
            },
            {
                name: '中卫',
                pos: [4,5,6,7],
                attris: [
                    ['attackPer', [1, 1]],
                    ['crit', [1, 1]],
                    ['hit', [2, 2]]
                ]
            },
            {
                name: '后卫',
                pos: [8,9,10,11],
                attris: [
                    ['attackPer', [1, 1]],
                    ['crit', [1, 1]],
                    ['attackSpeed', [2, 2]]
                ]
            }
        ]

    },
    180003: {
        name: '元素之灵',
        pos: [1, 2, 4, 5, 6, 7, 8, 9, 10, 11],
        posAttris: [
            {
                name: '前锋',
                pos: [0,1,2,3],
                attris: [
                    ['attackPer', [1, 1]],
                    ['crit', [1, 1]],
                    ['hit', [1, 1]]
                ]
            },
            {
                name: '中卫',
                pos: [4,5,6,7],
                attris: [
                    ['attackPer', [1, 1]],
                    ['dodge', [1, 1]],
                    ['hit', [1, 1]]
                ]
            },
            {
                name: '后卫',
                pos: [8,9,10,11],
                attris: [
                    ['attackPer', [2, 2]],
                    ['crit', [2, 2]],
                    ['attackSpeed', [2, 2]]
                ]
            },
        ]
    },
    180004: {
        name: '终焉堡垒',
        pos: [0, 1, 2, 3, 4, 5, 6, 7, 9, 10],
        posAttris: [
            {
                name: '前锋',
                pos: [0,1,2,3],
                attris: [
                    ['defPer', [2, 2]],
                    ['attackPer', [1, 1]],
                    ['dodge', [1, 1]]
                ]
            },
            {
                name: '中卫',
                pos: [4,5,6,7],
                attris: [
                    ['defPer', [2, 2]],
                    ['attackPer', [1, 1]],
                    ['dodge', [1, 1]]
                ]
            },
            {
                name: '后卫',
                pos: [8,9,10,11],
                attris: [
                    ['attackPer', [1, 1]],
                    ['crit', [1, 1]],
                    ['attackSpeed', [2, 2]]
                ]
            },
        ]
    }
}